Channel Lightning Valley [ROS077] (Rosetta) ARC200-C Set: Promo Finish: Cold Foil
Description
Set: Promo Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Promo Class: Ninja Power: 1 Once per Turn Action - [1 Resource]: Attack If you have a card in your pitch zone with cost 0
Set: Promo Finish: Cold Foil Type: Hero Subtype: Young Rarity: Promo Class: Wizard Life: 15 Intellect: 4 Instant - [3 Resource]: Look at the top card of your deck
Go again Once per Turn Attack Reaction - Remove a steam counter from Cognition Nodes: Target attack action card gains "If this hits
Set: Arcane Rising Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Chest Rarity: Common Class: Generic When an attack action card you control hits
If you have played and/or created 2 or more
Channel Lightning Valley [ROS077] (Rosetta) ARC200-C Set: Promo Finish: Cold FoilSet: Rosetta Finish: Regular Type: Instant Subtype: Aura Rarity: Majestic Class: Lightning Cost: 0 The first time you deal damage to an opposing hero each turn, draw a card. Channel Lightning At the beginning of your end phase, put a flow counter on this, then destroy it unless you put a Lightning card from your pitch zone on the bottom of your deck for each flow counter on it.
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