Ironclaw Orcs [Introductory Two-Player Set] Gateway 2006 ten guilds—crime syndicates
Description
ten guilds—crime syndicates
−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed
" —Zahr Gada
it deals 2 damage to you instead
Set: Summer Magic / Edgar Type: Enchantment Rarity: Common Cost: {1}{W} {1}: The next time a white source of your choice would deal damage to you this turn
Ironclaw Orcs [Introductory Two-Player Set] Gateway 2006 ten guilds—crime syndicatesSet: Introductory Two Player Set Type: Creature Orc Rarity: Common Cost: {1}{R} Ironclaw Orcs can't block creatures with power 2 or greater. Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw.
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